Crafting Tips and Tricks


 * You can "Close" any crafting station during active crafting and it will continue to craft.

It's best to start by playing the mini-game until a level you're comfortable losing 5% on your current efficiency per craft. At 100% efficiency you do not lose any materials and you can now auto-craft that item at any time moving forward.

Smithing is a situation this AFK method comes into play in a major way. With an unlimited amount of Iron and Coal available in the world you can afford to be less efficient. While leveling Smelting, it's ok to accept a 25% efficiency if the time being spent away from the smelter mini-game is being used to gather even more materials. Luckily, in Firlun, there is an alley with a mineable location only a house away from the Blacksmith Smelter. Utilize this to speed level up Mining/Smelting/Smithing all at once.


 * Don't be afraid to carry around materials. Stack sizes exceed 9,999 and inventory grows in pages. It can be tempting, like in other games, to constantly dump all your crafting materials into a bank but unless you're playing harder difficulties with more drastic death penalties, you can hang onto a lot of stuff and make crafting on the go much easier. On normal you don't drop your items, only lose EXP for death.


 * The beginning of any Crafting profession is slow. If you're failing all the time and it's going super slow, that's normal. Outside of the get rich quick methods, most crafting is done long term. Invest the time into getting the set-up and once your efficiency catches up the profits start to soar.


 * Cooking and Magic Weaving skill can be raised quickly via money. Both have recipes which contain materials that the shop owner themselves sell. Once you get the ball rolling in those professions it can be come extremely lucrative. See Fast Money Cooking Guide for further details.


 * There is an abundance of Alchemy related crafting materials. It's also not very lucrative to get into right off the bat. Therefore, if you need extra cash to get yourself set up with Cooking, Weaving or Smithing you can think about selling some of the copious amounts of Alchemy monster parts you'll start to acquire.


 * Jewel Crafting can be rough to start up. The initial quest is 25x Goblin Blood, which drops from Goblin leaders in the Goblin Den. Drop rates aren't amazing so you might not get all 25 in a single run...or you might get 50...it's a little hit and miss. It also takes 8 Goblin Blood to attempt making 1 Power Gem, and you start with ~15% chance. It will feel like you're just throwing materials away at this point but it's where you have to start. Power through that and it'll pay off.

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